While reviews for Death Stranding pour in at a steady pace, it’s difficult to paint an accurate portrait of what to expect. Scores range from 10/10 to ‘an irredeemable piece of garbage.’ As readers, we’re left as perplexed about the quality of the game as we are about its snaking supernatural narrative.
But, nestled among almost sycophantic appraisals of Kojima’s latest opus, are some worrying signs that Death Stranding won’t live up to the hype. Notably, when it falls into the laps of the general public, who tend to hone in on unrealized potential with far more vitriol than our gaming press counterparts.
There’s a sense that maybe we should start to be concerned about what Death Stranding has to offer.
Death Stranding Is Boring
Successive reviews band about terms like dull, boring, repetitive, and slow. While many reviewers seemingly attribute this to some serious liberties taken by creator Hideo Kojima, which some coin as self-indulgent, we can confidently expect Death Stranding to be a slow burner.
Some people will hail it as a technical and narrative masterpiece that pushes the medium forward. Others will simply be bored to tears by the slow, repetitive game play.
Death Stranding might be Kojima’s boldest game to date. It may also be his most tedious. Either way, its originality outweighs its sometimes exhausting structure and poor pacing… but only just.
It’s unclear whether that translates to an enjoyable experience, and each player will be their own judge. Red Dead Redemption 2 faced very much the same dilemma. Its measured cadence was divisive, and we can expect an identical polarization of a opinion from Death Stranding.